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This post has been co-written with Ben Wolfson, a full-time educator and assistant principal in the USA.
As your first grade students get more comfortable with your math center routines, you know it’s time to start tackling some of the harder concepts. Learning how to tell the time is a lifelong skill they need to master, but finding ways to present it in a fun way can be tricky. Fortunately, this feeding time at the zoo packet gives your students a reason to learn to tell the time, and can become part of a bigger zoo animals theme lesson plan that could talk about the habitats the animals would need in the zoo and the kinds of food that your junior zookeepers would need to provide for the animals at the correct time.
Why Is Telling The Time Tricky?
For some reason, learning how to tell the time can be one of the hardest skills for a first grade student to read. The idea that there is a combination of one and two digit numbers that you have to read in a certain way on a digital clock causes plenty of confusion, and learning how to read a clock with hands is hard as they have difficulty understanding that the hour hand counts by ones, while the minute hand counts by fives. However, it’s a life skill to master, and this match analog to digital clock game is a great way to help students see the connections between the two time formats.
Preparing Feeding Time At The Zoo
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Scaffolding Activities For Learning How To Tell The Time
Some of your students will already know how to read a clock with hands, but there will be plenty of first graders who haven’t been exposed to this skill yet. Try some of these scaffolding activities to build up their skills and confidence with telling the time:
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Use physical clocks – you can buy class sets of plastic clocks that have hour and minute hands that students can manipulate. You can use these to demonstrate how the hour hand represents whole hours as it moves around the clock and how the minute hand counts by fives as it moves around.
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Create a daily schedule – your students will quickly learn the routines and daily patterns of your classroom, so it makes sense to add the times that each activity happens to help give your students a sense of how long things last and the typical times at which things happen.
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Sort the cards – the feeding time at the zoo time cards start at 1 o’clock and increase in half hour increments through half past 12. Start by putting the hour cards out and having students put them in time order, and then do the same task with the whole set. You can challenge students by then removing random cards so they have to think flexibly about time, and you can mix it up by putting a selection of analog and digital times out for them to sort.